Dev Log - One page level design


Date: 10.3. 2022

Activity: Completion of the One page level design task

Invested hours: 4 Hours

Reasoning:

I wasn't sure about how to approach this task, as the e-mail was a little unclear to me. At first, I described my idea of a game with the story, characters, level idea and its setting in the game. After that, there was only little space to describe the level in detail. I decided to try a different aproach aftewards.


I have uploaded two PDFs, "First concept.pdf" and "Second concept.pdf".

The first one contains the aforementioned

In the second one, I focused on describing the level in detail, as well as documenting the combat mechanics


Both of the concepts contain an infographic with a minimap preview of the level outline with letters for better orientation and correspondance to the text. I don't know which approach was better, but I hope that you will be satisfied. Thank you and please, let me know about what you liked more. I will try to ask myself out of similar problems in the future.

Files

First concept.pdf 48 kB
Mar 09, 2022
Second concept.pdf 73 kB
Mar 09, 2022

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Comments

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Sorry for not responding previously, but I haven't got time to read through all the logs until now. However, I hope that in the lab you've got the answer :)